Great news for the end of the week!
Godot Engine 4.0 Alpha 13 is released, that means tons of new cool features and improvements to see.
Godot Engine 4.0 Alpha 13 Released
As team announced there will be a feature freeze starting from next week Alpha 13 is released. For beta release, feature freeze is really important, every new feature needs time to be stabilized, until beta there will not be any new feature additions to engine. Developers will focus on stabilizing them.
New Features in Godot Engine 4 Alpha 13
Here is a short list for important new features:
- Shader preprocessor support and shader includes.
- Grouping annotations for shaders (
uniform_group). - Vector4, Vector4i and Projection types.
- Support for loading system fonts on desktop and iOS.
- Peer visibility support in MultiplayerSynchronizer.
- Variable Rate Shading support.
- Worker Thread Pool.
- Feature build profiles for custom builds.
Since Alpha 12 204 commits from 66 contributors merged. You can check the changelog on Github for all merged commits.
During the Alpha phase .Net support has not been ready.
Worker thread pool seems really promising to me, before this feature, we were using threading mechanism but in case of multiple thread management requirement you need to implement algorithm to manage bunch of threads.
Build Profiles is another valuable feature. We couldn't modify which subsets of engine should be included in the build. With this build we can manage the modules to be included in the game build. It has been reported that makes builds 25% smaller.
BPM support added to AudioStream files.
UniformGroups are implemented in shaders. Now you can group your uniforms in shader editor. This screenshot is taken from the commit page on Github:
Download Godot Engine 4
All Alpha builds can be downloaded directly. You can use this link to download Godot Engine 4.0 Alpha 13.
What is next?
After feature freeze contributors will focus on making current feature set more stable. We are really excited about upcoming weeks and months for the beta releases.


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